Jolicloud reinvents itself again with Jolicloud Me

Jolicloud originally launched as a cloud-based OS for the now all-but defunct netbook platform. The software has changed names once already, and now it is introducing a new offering with Jolicloud Me.

Jolicloud Me aims to be an organizer for all things personal on the web. Rather than trying to be a full OS, Jolicloud Me looks to aggregate users’ personal interests and shared media, and make them “easily searchable and accessible from anywhere.” The platform is as service-agnostic as possible, with shares, likes, and linked content being pulled in from other social services.

The full suite of Jolicloud offerings now includes Joli OS, Jolicloud Desktop, and Jolicloud Me, with each catering to different levels of commitment to Jolicloud as computing environments. Jolicloud Me is currently in beta and is available for iOS, Android, and directly on the web. For those who utilize a lot of different services for different types of sharing on the web, Jolicloud Me may serve as a nice way to see an aggregate of social behavior and shared content.

Source: Jolicloud (1, 2) | Via: Engadget

Windows Phone 7 demo comes to iOS and Android

As a third or fourth place entrant in the smartphone race, Microsoft has to be creative in the ways it markets their mobile operating system. Last month, they started a promotion to distribute $25 app store cards to new Windows Phone 7 owners to better engender interest in and attachment to the platform. Now, they’re doing something that hasn’t really been done before – offering a HTML5-based tech demo of their OS to iOS and Android users to give them an idea of how things work on the other side of the fence.

The demo is easily accessible by typing into your mobile browser, bringing you to the WP7 home screen. From there, you can see how contacts are organized, how the social elements of the OS work, how it looks when you’re making a phone call, and other such functions. While it obviously can’t emulate the experience fully, it gives some insight into a fairly different paradigm implemented in Windows Phone. It’s definitely worth a try for anyone unfamiliar with the OS.

Via: Slashgear

Google Chrome to introduce native gamepad support

Google Chrome has received a of significant upgrades since it initially hit the browser scene a couple years ago. It is now a robust browser offering, and Google is now looking to expand its capabilities beyond what is usually expected from a web browser.

Google developer advocate Paul Kinlan took the stage at Develop Liverpool and revealed that native game controller support is coming to Chrome in 2012. Once the support is integrated it will allow plug-and-play gamepads to be used for any supported platforms, including streaming gaming service like OnLive.

Html5 and recent integration of robust WebGL support put Google in a strong position to push internet gaming as a viable rival to other Flash-based offerings. Forthcoming updates are also set to introduce support for WebRTC, an open-source, plugin-free video chat interface.

Source: EdgeGoogle+